Dividends

Dividends are the benefits added bit by bit on the way to the Goal. Goal, Requirements, Consequences, and Forewarnings are all Driver Story Points in Plot. Dividends are the first of the Passenger Story Points. We see it used in storytelling more as a modifier than a subject to itself. Still, since authors may choose to stress whatever they wish, Dividends may be raised to the forefront in a particular story and take on significance far beyond their structural weight.

No matter what emphasis you give Dividends in your story, they are still modifiers of the Goal. When selecting the Type of Dividends for your story, consider how well your choice dovetails with your Goal. Sometimes Dividends are close in nature to the Goal, almost as natural results of getting closer to the Goal. Other times Dividends may be different in nature than the Goal, and are simply positive items or experiences that cross the characters' paths during the quest.

As with the Driver Story Points, this choice is not arbitrary. The dynamics that control it, however, are so many and varied that only a software system can calculate it. Still, when you answer the essential questions, it is likely your writing instincts become so fine-tuned to your story that you sense which kinds of Dividends seem appropriate to the Goal under those particular dynamic conditions.

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